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Progress Update! 20. April 2018

Again, several months have past, but we are proud to present another progress video.

In the last months we spent a lot of time fixing and polishing things, and making the current codebase as stable as possible. The unit and building production now works properly like in the original games and we started working on tilesets and our first custom map.

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Major Update! 15. October 2017

We have a major update for you: After long consideration, we finally decided to switch to OpenRA and put our own engine on hold.
To show off some progress, we made a work-in-progress video.

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Xtreme Krossfire

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Ever dreamed about shaping the future of KKnD? We're currently searching help in:

  • C# development
  • Sound and Music remastering
  • 3D modeling
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